Okay. I'm going to be kind of picky with this question. What I want to know is what different programming languages are commonly incorporated into a video game (I am speaking primarily of PC games). A friend told me that several different languages must go into a game to get it just right.
I am a decent c++ programmer; it is the language that I am most fluent in. If I wanted to create an RPG with mostly 2D graphics, are there any recommended languages that I should learn in order to add to the depth of my game?
If you could please cite any sources, that would be greatly appreciated. Thanks!
What programming languages go into a video game?
Ok, it is good that you have narrowed it down to 'PC' and 'RPG', the short answer is: you can use any language you want just as long as you can: draw to the screen, play some sounds...etc.
Now, there's nothing you can't do with C++, and most of the PC games are indeed written in C++, but I am talking about newer games like Half-life, which use 3D graphics.
Your friend is kind of wrong, you do not need SEVERAL programming languages, although it is not strange that many projects use more than one language.
If you want to make a 2D graphics RPG game and you are 'fluent in C++', I'd recommend you to just go and pick a graphics engine for C++, What graphics engine (or library so to speak)?, that's another story my friend, because it all depends on your needs :)
I recommend you to visit the Game Programming Wiki at:
gpwiki.org
, you'll certainly find lots of examples and a more technical (and much more detailed) guide to what I just said above.
Reply:for a 2d rpg game, C++ is a great program. Go with what you know. if not that, try visual basic
Reply:Any language that you can do graphics in:
ASM, C, C++, VB, C#, VB.Net, Java, Python, anything pretty much.
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